5th Age Products
Type: Core Rules
William W. Connors & Sue Weinlein Cook
perfect-bound book, 96-page book, 48-page book, fold-out map,
cardstock reference sheet, 100 cards
NOW MORE THAN EVER, THE WORLD NEEDS
A generation ago, the War with Chaos
heralded a new age for the world of Krynn - the Age of Mortals. Just
as the shattered land of Ansalon had begun to recover, a new threat
from across the sea descended upon the populace: the Great Dragons.
Larger and more fierce than any wyrms ever to battle in the wars of
past ages, these beasts have brought terrible oppression to the land
they now claim. Humans and elves, dwarves and centaurs, minotaurs and
kender all suffer under their shadow.
But the FIFTH AGE is not without its heroes. Born of myriad races,
these valiant souls found inspiration in legends of the heroes of
yore. They now take up sword and lance, master an almost forgotten
primordial magic, and harness the untold energies of the human heart
to defend their people from the dragon lords of Ansalon.
DRAGONLANCE: FIFTH AGE is an all new role-playing game that builds on
the foundation of the best-selling novel Dragons of Summer Flame,
by Margaret Weis and Tracy Hickman. The game features the unique SAGA
dramatic adventure rules, designed to reproduce the sweeping romance
and fantastic epics of the DRAGONLANCE tradition. The FIFTH AGE game
Book of the FIFTH AGE, 128 pages detailing the SAGA rules, a
new narrative game system that emphasizes roles over rules and gives
players more game control.
Dusk or Dawn, 96 pages introducing the Ansalon of the FIFTH
Heroes of a New Age, a 48-page introductory dramatic adventure.
The Fate Deck, 82 colorful cards that govern all aspects of game play.
A full-color poster map of Ansalon at the dawn of the FIFTH AGE.
18 character cards featuring the greatest heroes and villains of the
FIFTH AGE, plus a pre-generated party of heroes.
The challenge is upon all of us!
Last modified: Friday, 04-Feb-2005 22:16:10 UTC