Age of Might:
1000-0 PC (Age of False God)
1000 PC Hylo
Allies With Solamnia.
Thorbardin reopened Thoradin by
driving occupying ogres out of the delvings. With the nearness of Istar,
Thoradin became a major supplier of metals, coins, and tools.
1100-800 PC
Istar Dominant.
Istarian trade standards spread
throughout the world. Istar became the moral center of the world.
980 PC
Thorbardin Opens Kayolin.
In gratitude for their help
during the Third Dragon War, Solamnia granted the dwarves of Thorbardin mining
rights in the Garnet Mountains. The dwarves delved the city of Garnet and set up
a kingdom there. They called their provincial kingdom Kayolin.
967 and 948 PC
Thorbardin Constructs Tree of Life.
Thorbardin began construction
of Zakhalax, the Tree of Life, and Hillow, an outlying hill dwarf kingdom.
Silvanesti and Qualinesti became more isolated after the war.
910-870 PC Ogres
Return to Thoradin.
Exiled ogres united to flush
the foreign dwarves from the halls of Thoradin. The Thoradin dwarves called on
their Solamnic allies to drive the ogres away.
850-727 PC Trade
Wars.
Istar aggressively imposed and
enforced trade standards on neighboring nations, including the kender of
Balifor. The riled kender began a trade war. After years of attempted military
actions and lawsuits against the kender, Istar admitted defeat and signed an
agreement known as the "Kender Tax," exempting them from taxes and trade
standards.
673-630 PC Istar
and Silvanesti Clash.
Istar expansion threatened
Silvanesti naval merchants. Several sea skirmishes resulted in blockading of
Istarian ports. With the aid of Solamnia as peacemakers, the elves persuaded
Istar to add its signature to the Swordsheath Scroll. This signing was called
Elfmeld.
530-522 PC Ogre
Wars/Dwarfmeld.
Ogres from the Khalkists
threatened trade routes among Istar, Thoradin, and Solamnia. The dwarves of
Thoradin united with Istar and the Knights to drive back the invaders. The
dwarves added their signature to the Swordsheath Scroll with Istar.
490-476 PC
Barbarian RaidersIGreat Meld.
Solamnia became more dependent
on Istarian trade, currency, and ideals. Repeatedly, they joined the eastern
nation in alliance. Barbarian tribes in the Estwilde, resenting the Istarian
trade routes, raided caravans. Istar branded the barbarian tribes as "pagans,
brigands, and villains " Solamnia joined Istar in warring against the
barbarians. Solamnia re-signed the Swordsheath Scroll with Istar.
460 PC Peace in
the Land.
Istar reigned as the center of
commerce, tax, and art.
280 PC Istar
Declares World Righteousness.
Claiming to be the moral center
of the world, Istar set up its first Kingpriest. Solamnia approved the effort to
promote Goodness throughout the lands. Silvanesti grew increasingly antagonistic
toward the arrogance of Istar. Few others noted the signs of doom.
260-212 PC
Temple of the Kingpriest Built.
The finest artisans in Krynn
went to Istar to build the Kingpriest a temple that would proclaim the glory of
Istar.
250-100 PC
Corruption of Justice-Elves Shun.
Istar began to repress
independence and anyone who did not agree with the policies and divinity of the
Kingpriest. The elves, reaching a breaking point in their disgust with the
arrogance of humans, withdrew into their forests and barred commerce with the
outside world.
118 PC
Proclamation of Manifest Virtue.
The Kingpriest
declared that Evil in the world was an affront to both gods and mortals. A rigid
list of evil acts was created and those guilty of offenses faced execution or
duty in the gladiatorial arena.Priests of Istar began to lose access to
high-level spells. These priests became the Kingpriest's enforcement squad.
80-20 PC
Dominance of Istar Clergy.
Istar claimed itself the center
of religion, and all aspects of Istarian life required the approval of the
priesthood. While the status of Istarian clergy rose, wizards were hunted as
ungodly and uncontrolled. The priesthood lost all of its miraculous abilities.
19 PC Siege on
Sorcery.
Urged on by the Kingpriest, the
people of Krynn laid siege to the Towers of High Sorcery in the Lost Battles.
Two of the towers nearly fell into the hands of the uninitiated. Unwilling that
novices should unleash the fury of magic, mages destroyed the two towers.
Fearful of rampant, unordered magic wielders that might arise if all five towers
were destroyed, the Kingpriest granted the mages safe passage to exile if they
left the remaining towers intact. The Kingpriest took the Tower of Istar for his
abode.
6 PC Edict of
Thought Control.
The Kingpriest asserted that
evil thoughts equated to evil deeds. The priesthood used renegade mages to cast
ESP spells at random on all Istarian subjects. A reign of terror and
degeneration ensued.
0 Cataclysm.
The Kingpriest tried to elevate
himself to godhood and command the other gods. He used their gifts to the world
to control them. The gods were wrathful. True priests disappeared from the
world. The gods sent thirteen signs to warn the people of the coming Cataclysm.
The Solamnic Knight Lord Soth, although given the chance to save Krynn from the
Cataclysm, refused. On the thirteenth day of Yule, the third of the new year,
the sky burned and a fiery mountain fell from the heavens. It dragged Istar to
the depths of the ocean.
Last modified: Monday, 24-Jan-2005 19:42:02 UTC
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