Age of Dreams:
9000-5000 PC ( Foundation Age )
Ogres, first to awaken, claimed
the mountains. From that lofty perch they gazed upon the world. Elves withdrew
to the forests and there they lived in quiet harmony, pondering the world. But
to humans fell the plains, and there, exposed to savage winds and rains, they
grew savage themselves.
Birth of Civilization.
Ogres set themselves to
ordering the land. They seized and enslaved the humans to be their hands in
toil. By human sweat and blood, the ogres built a mighty nation of cold stone.
The elves watched as order grew.
8700 Favored of
Reorx gathered to himself
humans who worshipped the hammer, who were filled with creation. With these
humans, Reorx retired to a northern land. The clay folk would assist Reorx in
his heavy labors. Over the centuries, these humans became the short Smith folk.
Heresy of Igraine.
The ogre Igraine failed to slay
the slave Eadamm when he saved Igraine's daughter. Men learned of Eadamm's
independence and threw off oppression. As the humans rebelled, Igraine fled for
his life from the wrath of all ogres.
Decline of Ogres.
As ogres embraced cruelty and
vengeance, humans asserted their independence. The humans rose up to slay their
masters. Civilization fell and barbarism reigned.
Elves discovered the value of
cooperation, and together they sought to create their own civilization in the
southern enchanted woods. Yet this was homeland to the dragons. Over time, they
mustered for war.
Time of Light:
4000-2000 PC (Age of Elves)
4000 PC Rise of
The first Sinthal-Elish, the
elven council of high ones, was convened by Silvanos. The many elf families
unified for the first time, swearing an oath of allegiance to Silvanos. Balif,
son of the second largest family, was made Silvanos's lieutenant. The elves
prepared for war.
3500-3350 PC The
First Dragon War.
Elves allied to drive dragons
from their chosen lands, but the opposition was fierce. The three gods of magic
gifted the elves with five magical stones, which captured the dragons' spirits.
The elves buried these stones deep in the tallest mountains of the land. The
gods of magic were exiled for their interference.
The banished gods of magic had
Hiddukel trick Reorx into creating a Graystone. They said this stone would
remind them of faraway Krynn, from whose lands they were forbidden. Reorx did
so, setting the stone on the moon of Lunitari. There, in secret, the gods of
magic filled the stone with their essence.
3350 PC Building
The second Sinthal-Elish was
held, once again pledging allegiance to Silvanos. The Kingdom of Silvanesti was
decreed and all the elven families were granted lands. The elves copied the
ancient and long-lost civilization of the now-barbaric ogres.
The plans of the gods of magic
entered a second phase. They asked Hiddukel to trick one of Reorx's Smiths into
stealing the powerful Graystone from the surface of Lunitari. The Smith fumbled,
dropping the stone from the sky onto Krynn. With it, magic reentered the world.
3100 PC Arrival
of the Graystone and Magic.
Reorx punished and deformed his
Smith folk for their pride and commanded them to recapture the Graystone. They
fled their homeland and followed the Graystone. Wild magic was released into the
world into the hands of some reborn Smiths. They became the dwarven mages called
Kai-Thax is Built.
Fleeing the Graystone's chaos,
the other Smiths hid in caves in the bluffs of Ansalon. There they built the
first dwarven kingdom: Kal-Thax.
Graystone of Gargath.
A ruler named Gargath captured
the Graystone and bound it between two god-gems. The Smiths demanded its return.
Gargath recruited men and stubborn ogres to defend his prize. Elves, fascinated
by wild magic, joined the smiths to reclaim the stone. When at last the stone
was freed, it escaped, but not before touching those present and changing their
forms to reflect their natures. Thus, goblins and minotaurs, kender and gnomes
came into being. Onward the Graystone wandered, changing the world as it went.
2800 PC Thoradin
Seeking to escape the
Graystone's ravages, the smiths- now dwarves-became masters of mining, and began
to delve the new kingdom of Thoradin in the Khalkist Mountains. They abandoned
Kal-Thax for all time.
2750 PC Balif
A kender hero named Balif, a
close friend of the elf-lord Silvanos, died. Balif built the first kingdom of
kender in Balifor.
2710 PC Dragon
The dwarves found the five
magical dragon stones that the elves had buried deep in the Khalkist Mountains
after the First Dragon War. Hating magic due to the Graystone, the dwarves
returned the stones to the surface.
2692-2645 PC The
Second Dragon War.
The dragons awoke and struck
south at Silvanesti.
Accompanied by great armies of
lizard people, the dragons ravaged the land. Three wild talent mages, with the
guidance of a lone Scion, summoned potent magics and commanded the ground to
swallow the dragons for all time. The dragons were defeated, but magic ran wild
and thousands died. The three mages, fearful for their lives, called upon their
gods. The tower in which they stood was taken from Krynn to the Beyond. It
became the Lost Citadel.
Magic Defends Itself.
The three lost mages created
the laws of magic. They guided their brethren to build five bastions of magic in
remote regions to shelter all mages. Thus, the Towers of High Sorcery were
2640 PC Thoradin
Ashamed for causing the Second
Dragon War, the dwarves withdrew from the rest of the world. Thoradin's gates
2600 PC The Rise
Ackal Ergot united Khalkist
barbarians after the war to build their own kingdoms. They pillaged the
abandoned ogre homes and, with their booty, founded Ergoth.
2600 PC Hylo
The second kender nation was
founded when an entire kender clan was trapped in the first floating citadel. It
crashed against the Sentinel Mountains in northwest Ansalon.
The nation of Ergoth stretched
from the southern Kharolis Mountains to the northern shore. These brutal
barbarians tried to learn the ways of civilization. Skirmishes broke out with
dwarven neighbors and an uneasy truce resulted. Ergoth expanded to the borders
of Silvanesti and trade began with elves. Some elves intermarried with humans.
2515 PC Death of
The venerable elf Silvanos died
and was buried in a crystal tomb. His son Sithel assumed command and ordered the
construction of a tower, the Palace of Quinari, in memory of his father. All of
Silvanesti counted their leader's death as the end of an age.
Hill dwarves migrated to the
southern Kharolis Mountains and, after a time, began delving a new home.
Thoradin was in decline, becoming isolated from the outside world.
2308 PC Sithas
and Kith-Kanan born.
Twin sons were born to Sithel.
Sithas was the older by minutes, followed by KithKanan.
2192 PC Sithel
Sithel journeyed to the outpost
of his son Kith-Kanan to assess the half-elf problem. Sithel was accidentally
slain by humans hunting on the western border of Silvanesti. The Kinslayer War
Elves tried to drive humans
from their border, while humans resisted fiercely. Half-elves were forced to
take sides, brother fighting brother. Kith-Kanan led the elven war effort, and
was pushed into killing his kin. Finally, Kith-Kanan negotiated a truce with
Sundering of Silvanesti.
Western elves, ashamed by the
bloodshed they had caused with their brother elves, sued for social change and
self-determination. The western Silvanesti declared their independence.
2128-2073 PC War
of the Mountain.
Border disputes between
Thorbardin and Ergoth resulted in skirmishes.
Kith-Kanan engineered the
signing of the Swordsheath Scroll, a peace treaty between the elves, dwarves,
and Ergoth. Elves were granted a large enchanted forested area as a buffer
between dwarves and humans. The land was renamed Qualinesti, and was populated
by the discontented western elves. Kith-Kanan was their leader. Ergoth agreed to
stop mining the Kharolis Mountains and the dwarves relaxed trade restrictions.
2072 PC Hammer
of Kharas is forged.
Thorbardin dwarves forged the
Hammer of Kharas, a mortal artifact made in the image of the immortal Hammer of
Reorx. They presented this greatest dwarven gift to Ergoth as an offering of
peace. The Hammer reinforced the peace.
2050-2030 PC The
Western elves of Silvanesti
migrated to the new homeland of Qualinesti.
2009 PC Thoradin
None could find the gates of
the great city of Thoradin. It was lost to time.
Time of Right
2000-1000 PC ( Knights of Solamnia )
Peace and Pax Tharkas.
Ergoth and all nations
prospered. Kith-Kanan strengthened the peace by convincing men, dwarves, and
elves to join together to erect the fortress of Pax Tharkas. This fortress
became a monument to the peace. The benign and just reign of the Quevalin line
began in Ergoth.
Rebellions in the East.
The end of the Quevalin line in
Ergoth brought brutal kings who sought to exploit the kingdom. After much abuse
and taxation, the eastern counties revolted. Small but brutal battles crushed
1812 PC Vinas
Solamnus Commands Imperial Guard.
Skilled commander, Vinas
Solamnus, assumed the most important military post in the nation of Ergoth.
1801 PC Great
Uprising in Vingaard.
Solamnus marched east with a
huge army to crush a rebellion in the lands of Vingaard.
1800 PC Year of
Solamnus reviewed the rebels
cause, trying to avoid another massacre. He discovered that the corrupt
Ergothian empire had driven the desperate people to rebel. Solamnus and most of
his army joined the rebel forces.
Rose Rebellion and Fall of Ergoth.
Nations of eastern Ergoth
rallied to Solamnus as their savior. Patiently, Solamnus trained an army while
turning back Imperial forces. In 1791 PC, Solamnus marched south to Daltigoth,
outmaneuvering Ergothian forces and laying siege to the capital. The emperor
finally sued for peace, granting the northern states independence. Solamnus
honored the Swordsheath Scroll with the dwarves and elves.
1775 PC Knights
of Solamnia formed.
After his Quest for Honor,
ruler Vinas Solamnus founded an order of knights who would fight for the cause
of Good. The order was inspired by Paladine, Kiri-jolith, and Habbakuk-three
gods of Good. The Crown, Sword, and Rose Knights of Solamnia became the
guardians of the world.
Birth of Nations.
Sancrist, Solamnia, and Istar
arose from independent city-states. Solamnia prospered and Ergoth declined. The
Silvanesti retired from the world.
1480 PC Istar
Grows as Trade Center.
Istar grew from a confederation
of city-states in the east. Unaffected by the recent wars, Istar became a nexus
for world trade. Solamnia became the major military power, and the world looked
to it to safeguard the peace.
1399-1010 PC The
Dark Queen Plots.
With her dragon children
buried, the Dragon Queen began a new plot. Calling on the aid of the lizard
people, she seeded the mines of Thoradin with dragon eggs, which folk believed
to be rare gems. Collectors bought the eggs, which hatched in their possession.
The owners were devoured by the wyrmlings. Over 350 years, these eggs seeded
wyrmlings across the globe. By the time they were discovered, hundreds of mature
dragons had returned to Krynn.
1060-1018 PC The
Third Dragon War.
The dragonarmies unleashed
their fury, first attacking and conquering small borderlands, but finally
turning toward Solamnia. The Good folk of Ansalon endured the attacks from the
skies, barely clinging to life. Ansalon hung in the balance.
The young Solamnic knight Huma
Dragonbane met and fell in love with Gwynneth, a mysterious elf woman who was
really the silver dragon, Heart. With the guidance of Paladine, they forged the
first true dragonlance and rode into battle. Their victories rallied the other
Good dragons; they produced more lances. At last, Takhisis herself fell before
the enchanted weapon, and she agreed to retire from Krynn, taking all other
dragons with her. Huma and Gwynneth died as Takhisis departed. The Bakali, the
lizard people-were not seen again.
Last modified: Monday, 24-Jan-2005 19:37:33 UTC