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This black steel weapon functions as a +3 heavy mace. When a character uses Nightbringer to make a successful melee attack, he can speak its command word (midnight) as a free action, causing a blindness spell to affect his opponent for 2d6 x 10 minutes (Fortitude save, DC 14 negate).
If a character of good alignment touches Nightbringer, he must make a Fortitude saving throw (DC 14) or be permanently blinded (see page 83 of the Dungeon Master's Guide).
The Black Robes created Nightbringer in the Tower of High Sorcery at Ergoth, when the forces of Istar before the Cataclysm were hunting their kind. It eventually came into the possession of Highlord Verminaard. When Verminaard was killed in Pax Tharkas, the mace was taken by the gully dwarf Sestun and has not been seen since.
Caster Level: 15th; Weight: 12 lb.
Last Modified: Thursday April 09, 2009
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